AI Insights · Timothy · July 2024
Top 5 Arcade Racing Apps on Android in Slovenia for Q2 2024
Discover the performance trends of the top 5 arcade racing apps on Android in Slovenia for the second quarter of 2024, including downloads, revenue, and active user metrics.
In Q2 2024, the top 5 arcade racing applications on the Android platform in Slovenia showcased varying performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at how each app performed.
Asphalt Legends Unite from Gameloft SE saw fluctuating revenue throughout the quarter, peaking at $222 in the week of April 22 and ending the quarter with $197. Downloads for the game experienced an upward trend towards the end, reaching 108K in the last week of June. Weekly active users showed a slight decline mid-quarter but rebounded to 466K by the end of June.
Pocket Champs: 3D Racing Games by Madbox had its revenue peak at $143 in mid-April, with a general declining trend towards the end of the quarter. Downloads peaked at the beginning of April with 207K and showed a consistent pattern throughout the quarter. The app maintained a strong weekly active user base, peaking at 934K in early June.
Need for Speed™ No Limits by ELECTRONIC ARTS had a noticeable increase in revenue towards the end of the quarter, peaking at $124 in mid-June. Downloads were highest in the first week of April at 242K, with another significant peak of 251K in late April. Weekly active users saw a decline mid-quarter but ended strong with 773K by the end of June.
CarX Street from CarX Technologies, LLC experienced modest revenue fluctuations, peaking at $61 in mid-June. Downloads were relatively stable, with a slight increase towards the end of the quarter, peaking at 43K in the last week of June. Weekly active users remained consistent, ending the quarter at 289K.
Asphalt 8 - Car Racing Game, also from Gameloft SE, showed a significant peak in downloads in late April with 247K. Revenue was highest at the beginning of April at $82, with a notable decline mid-quarter. Weekly active users peaked at 620K in late April and saw a decline towards the end of the quarter, finishing at 428K.
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